Crysis 3 is a very beautiful first person
shooter, and as usual the real star of an FPS is the
weapons. Same goes with Crysis 3, this game featured
some of the best weapon ever seen in this genre. The
person responsible to most of these weapons is Gregor
Kopka, the principal 3D artist for Crytek Frankfurt.
Gregor start working for Crytek since 2004, working on
the first Crysis. Initially he was working on weapons,
aliens and also props, then he turn to fully working
on weapon art starting from Crysis 2.
Gregor Kopka started as 2D artist at the beginning of
his venture, and with time he make his step to 3D art,
design and animation. Attention to detail and kick ass
hard surface modelling, plus the ability to do concept
really make Gregor Kopka one of the complete set of an
artist, able to create an asset from the beginning
till the very final finished product.
Below are some of Gregor Kopka’s creation on Crysis 3
weapons, some is created from the awesome concept of
Timur Mutsaev